It’s raining.
It’s wet and dark, but not stormy. You can’t have everything I guess.
I can’t understand people who live in this city who hate the rain because it rains all the damned time. The environment reeks of the rainy West Coast, of moss, coniferous trees, and the smell of sea salt. The city smells alive in the rain, but it also smells of rotting vegetation. But I guess something’s alive amidst all that rot.
I’m walking along the False Creek sea wall, you can tell it’s gonna be especially wet today because not even the sea gulls are out in the rain, they’re all hiding under the trees. I don’t blame them, not good weather for flying. The grass is soaked through to a swampy extreme, the plants are either evergreens or amidst their winter hibernation, most people are inside right now, either in buildings or cars, either hiding from the rain or enjoying the company of others.
I’d say that I’m alone out here but that isn’t the case, there are loyal owners of loyal dogs in the park. Making sure their doggos get their daily exercise, either tossing bright neon balls or letting them play with other dogs. This park isn’t a proper dog park, but when it’s this wet any park is a dog park because no one else would willingly be out here. Well, except me.
Normally I find people during my walks intrusive. They’re like discordant notes in the harmony of the rain: too noisy, too big and moving. But I make special exception for these people, they aren’t out in the rain for themselves, they’re out to make sure their dogs stay healthy.
Big Golden Retrievers, Labs, and mutts with enough working dog in them they don’t care about the wet. I like how dogs seem to smile, that their eyes seem full of gratitude, that they have all the pure delighted excitement that doesn’t care about the little things. One of them runs up to me and drops a stick at my feet, I don’t know why the dog didn’t hand it off to the owner, but I appreciate the gesture.
“Human! Come play with me, I’m having fun, toss the stick!”
Not going to wait for the owner’s permission, nor will I keep the wagging tail attached to a happy smile waiting. I pick up the soaking wet stick and throw it into the middle of the field. The dog creates a spray as it does a 180 and bolts off to the puddle of a park the stick has landed in.
There’s a ghost of a grin on my face as I scrape the rotten bark off my hands. My serenity is broken but the gesture was not wasted because the dog is dancing with the stick, hopping from four legs to two doing a little victory dance no doubt enjoying the patters of water that splash and shape in the rain. I can’t help but feel a little happier at the dog’s joy.
Before the owner can walk up to me I keep walking down the path to a nearby copse of trees. I can’t stay long, I don’t need the human interaction, I need to keep going, I need to find that serenity again before my own limited common-sense kicks in and I am driven back inside.
The rain sounds different when you’re surrounded by trees, the irregular staccato hitting ground and water. Water drops gather on leaves, bounces off leaves, and forms into drips in sizes large and small. The giant puddles in the path adds soft surfaces to the hard, rather than being cacophonous this feels heavenly. I am in the center of a symphony that no percussionist could mimic.
There’s a sodium light in the middle of the copse, glowing that familiar city orange, less disruptive to the eye than the blue-white of many street lights. The cone of light doesn’t produce many deep shadows, but adds warmth to the place, close to firelight minus the red-yellow flickering. I can see the drops that cross the cone of light, regular and irregular, like a musical sheet in real time, little waves and arcs that mimic the noise that hits the orange tinged puddle. Almost mimicking the sound the tiny waves made by rain drops meet, conflict, overpower, and are made again.
For once, there is no trash. No McDonalds wrappers, coffee cups, or other stray bits and pieces of a negligent humanity. It’s nice to pretend that others respect the rain as much as I do.
As I walk from the welcoming glow of the sodium light my eyes scan for shadows, there’s a primal instinct in it, a preparation for ambush, a paranoia that runs down the helix of my DNA that knows that darkness hides in darkness.
Of course there’s something in the shadows. What started with a vague shape becomes a human silhouette as it walks in front of my path. Aggressive stance, feet firmly planted in the ground, arms jutted forward, I don’t have the benefit of the light but I can almost feel the tension of its knuckles as it makes fists. Its eyes are glowing in the darkness, a violet flame that flickers with antagonism. The fire begins licking its skull like a wick burning away its shapelessness into a mouth like a furnace, the violet flame starts pouring from its orifices like liquid fire as it slowly marches toward me. Antagonism becomes malevolence as its form slowly immolates itself in its own hatred of me, a fist becomes an accusing finger as it moans like the last breath of a stabbing victim.
It wants me dead, it wants me punished, it wants me hurt beyond reason to be as crippled as itself. It will leave me a broken shell of a man, it will steal all my happiness, it will…
“Oh Fuck off!”
Category: Uncategorized
D&D 5E Cantrip: Claw from Beyond
Warlock Conjuration Cantrip
Casting Time: 1 Action
Range: 60ft.
Components: V,S, Pact Patron
Duration: Instant
Target: 1 Creature
You briefly open a portal large enough for an outisder aligned to your patron to take a swipe at your enemy with their natural weapons.
For a Brief moment, a portal opens and a creature on the other side of the portal makes a melee attack using your spell attack bonus against the Target’s AC. Upon Hit: Does 1d8 Physical† damage and 1d6 energy damage. The energy damage die increases by 1d6 at 5th level (+2d6), 11th level,(+3d6) and 17th (+4d6) level. The outsider taking a swipe may not be enhanced with a spell.
Energy damage is suggested based on patron stereotypes and can be altered as appropriate but should be consistent:
Archfey: Poison
Celestial: Radiant
Fathomless: Cold
Fiend: Fire
Genie: Elemental Type
Great Old One: Psychic,
Hexblade: Necrotic
Undying: Necrotic
†To assign physical damage Roll additional 1d6 to decide if Bludgeoning(1-2), Piercing(3-4), or Slashing (5-6) Or have your DM choose, or the player. As this would be considered a magical attack it overcomes resistance to normal physical damage.
DM Hint: describe the object being used to attack the target: a flaming sword from a scaley arm, a shining wing that radiates light as it punctures the target, a chilling pseudopod that crushes as it freezes, this is a good way to add some flavor to your character’s patron connection.
The Logic Behind This Homebrew.
I came up with this cantrip for the following reasons:
It fills a Niche. For a class so intimately tied to an outsider power source like the Warlock there are few spells the warlock receives that actually reflects the patron itself. The Patron Spells tend to reflect a theme in damage and spells but I feel it to be mechanically shallow.
It’s a cantrip. Because Warlocks receive Eldritch Blast and as a supposedly powerful cantrip-wielder Warlocks should have some more exclusive cantrips as well as exclusive spells. I even noted that this spell requires a pact patron as a component. It is intentionally flavored as such.
It’s powerful. Warlocks get Eldritch blast that has a d10 damage die and uses Force damage, but kinda needs a couple invocations to really boost it out of being a “mere” cantrip. Claw from beyond ultimately mimics a powerful attack from an outsider and is limited within this mindset: It targets AC, the attack comes from one direction, it is single target, and it’s a chance to show the otherworldliness of the Warlock’s patron. The 1d8 physical damage is to reflect that these attacks are in fact physical attacks, and the extra +1d6 of energy damage because it’s literally an attack from an outsider.
How does it balance? The other point behind it’s power is the RNG nature of its damage. Eldritch blast requires an invocation to add Charisma to damage and Agonizing Blast is a flat damage increase. While the range of damage on Claw From Beyond is greater than Eldritch Blast, Eldritch Blast itself (assuming you take Agonizing Blast and honestly I don’t understand why you wouldn’t,) does more consistent damage and gives more opportunity to damage as each beam is rolled separately.
Patron Energy Damage Types: I tried my best to reflect the nature of the patrons through their damage types. Though, the list feels incomplete to me,(especially as people devise additional patron types) but it feels this way because of the nature of thinking of damage dice as a resource of damage, meaning that if a spell had more than one kind of damage type the dice would be divided between Energy Damage types. My Solution to this is Hybrid damage, which is really a house-rule rather than anything I’ve seen written in Official D&D. However, if you should use said house-rule, I would arrange the damage like this:
Archfey: Poison & Psychic
Celestial: Fire & Radiant
Fathomless: Cold & Lightning
Fiend: Fire & Poison
Geine: Elemental Type & Thunder
Great Old One: Acid & Psychic
Hexblade: Cold & Necrotic
Undying: Necrotic & Radiant
Claw From Beyond, outside of its damage dice, is a spell designed to emphasize the connection between Patron and Warlock. It focuses on the idea that Warlocks are conduits and agents for their patron. Rather than manifesting a source of energy damage Ex Nihilo the Warlock opens a brief portal for an outsider to take a Swipe at the target. This offers both a narrative connection as well as a nicely creepy call-back to the power source of the warlock.
If you have any questions or comments I’m interested.